Leaning with Intent

Internet, blogging, technology, gaming, business, and other topics.
April 15th, 2009

Player vs. Player Combat

If a MMO allows any form of player versus player combat, it is either world PvP where players are encouraged to look for their opponents on the world map in order to defeat them, or instanced scenarios like battlegrounds in World of Warcraft. Many players like both types of PvP, as both of them have something to offer. Those who prefer world PvP say that they like it more because they enjoy the fact that they opponents do not expect that they will get attacked, which in turn results in more fun. On the other hand, an instanced PvP is a lot of fun too in the opinion of some players. You get to see other players as you go together to face a group of enemies in battle. Cooperation here is essential, and you do not have to worry that you will be left alone. You have your allies all around you who are always willing to help and everybody has a certain role to fulfill.
Anyway, does winning against other players is a matter of luck? Luck plays some role in games, but I believe that it is not as important factor, as some would like to make you believe. If we take a look at multiplayer first-person shooter games like Counter Strike you might encounter people which will tell you that you are winning because you got lucky, but I just want to say that from a statistical viewpoint that is not the case if you are winning on a regular basis. Of course, you may have a better or worse day, but if you look at your win/loss average after a month or so of playing, the results are able to quite clearly judge how good player you are in reality. The key is to look at long term results and it is also quite satisfying to see your progress.

6 Responses to “Player vs. Player Combat”

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